Generator node new in 3.1

Spectrum Slice

Your data as one picture — the top slice of a sculpture. Cable an Audio FFT (or any list: a Data Lab array, EEG band powers) into Data: Rings put the bass in the centre and the treble outside, Spokes and Bloom go round the circle, Spiral runs the spectrum along an arm, Bars is the classic analyser, Grid a heat-map mosaic. Range picks the part of the spectrum, Frequency Scale Log gives the bass room, Auto Level keeps any source in range. Symmetry mirrors it round the circle, Turbulence warps it with flowing noise, Threshold turns the soft heat map into solid shapes. Stack it in time with Time Slice 3D.

Inputs

PortTypeDefault
EnableOff: the picture is cleared.booltrue
DataThe numbers to draw: an Audio FFT's spectrum, or any list — a Data Lab array, EEG band powers, Spectral Synth's Harmonics Data.structure—
LayoutRings: bass in the centre, treble outside. Spokes: the spectrum round the circle, length = loudness. Bloom: a filled outline that swells with it. Spiral: along an arm. Bars: the classic analyser. Grid: a heat-map mosaic.int0
BinsHow many values are drawn (4…512): fewer = broad bands, more = fine detail.int128
Range LowWhere in the list the picture starts, 0…1 (a spectrum: 0 = the lowest bass).float0
Range HighWhere it ends, 0…1. A spectrum's top half is mostly air — 0.5 keeps the music.float0.5
Frequency ScaleLinear: every value the same room. Log: low values (bass) get more room, as the ear hears it.int1
Auto LevelOn: divided by its own recent peak, so a quiet microphone and a loud file both fill the shape.booltrue
GainMultiplies the values (after Auto Level).float1
ContrastAbove 1: only the loud parts stay bright. Below 1: quiet parts come up.float1
SmoothingCalms restless data from frame to frame, 0…1.float0.6
SizeThe slice's radius (Bars, Grid: half its height), Grafit units.float0.9
RotationTurns the slice, degrees clockwise.float0
SymmetrySpokes, Bloom: the spectrum mirrored round the circle this many times — a mandala.int1
TurnsSpiral: how many times the arm winds round.float3
SoftnessSoft edges, 0 = crisp.float0.1
Threshold0: a soft heat map, brightness = value. Above 0: solid shapes wherever the value passes it — what a sculpture needs.float0
TurbulenceWarps the slice with flowing fractal noise (Grafit units). 0 = off, the shape is pure data.float0
Turbulence ScaleHow fine the turbulence is.float3
Turbulence SpeedHow fast the turbulence flows.float0.3
SeedAnother turbulence pattern.int0
Color ModeGradient by value: loud parts at the Gradient's end. By frequency: bass to treble along it. White: for masks.int0
GradientThe palette. Unplugged: ink → violet → amber → white.structure—

Outputs

PortType
Imageimage
Widthfloat
Heightfloat
Valuesfloat
Levelfloat

Open Spectrum Slice in the interactive catalog →

Spectrum Slice is one of 381 nodes in Grafit Pro.

Free download. Every feature for 7 days, no card. Then €99.99 once — or keep playing your projects as a Player.

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