Filter node new in 3.2
Bloom
Light that spills: every part of the Image brighter than Threshold glows into a soft halo around it. Intensity is how strong, Spread how wide (1 tight, 5 wide and soft). Put it behind anything that shines — particles, lines, a plot, a skeleton, video — or cable one Bloom behind several pictures through a Composite. For star, streak or word-shaped light, use Optical Glow.
Inputs
| Port | Type | Default |
|---|---|---|
| EnableOff: the texture is cleared, like every image filter. | bool | true |
| ImageThe picture that glows — particles, lines, a plot, a skeleton, video, a composite. | image | — |
| ThresholdHow bright a pixel must be to glow, 0–1. 0: everything glows; 0.3 (default): the highlights; 0.8: only the hottest light. | float | 0.3 |
| IntensityHow strong the halo is. 0 = no glow, 1 = a soft halo, 5 and above = blown-out neon. Not clamped above; the slider goes to 10. | float | 1 |
| SpreadHow wide the halo reaches, 1–5: 1 hugs the light, 5 spreads wide and soft. Each step doubles the reach. | int | 3 |
Outputs
| Port | Type |
|---|---|
| ImageThe picture that glows — particles, lines, a plot, a skeleton, video, a composite. | image |
| Width | float |
| Height | float |
Open Bloom in the interactive catalog →
Bloom is one of 381 nodes in Grafit Pro.
Free download. Every feature for 7 days, no card. Then €99.99 once — or keep playing your projects as a Player.