Record & Publish node
Mapping Source
Hands the connected picture to Advanced Output (Window ▸ Advanced Output) under a name, as a source that slices can be cut from and placed on displays pixel for pixel. Use several to send different layers of a project to different screens; build layer stacks with a Composite node first. The Main render is always available there without this node.
Inputs
| Port | Type | Default |
|---|---|---|
| ImageThe picture to hand to Advanced Output: any generator, a Composite layer stack, a Render Output. It keeps rendering although no Canvas shows it. Nothing is copied — slices read this picture directly, at its own pixel size. | image | — |
| EnableOff removes the source from Advanced Output; slices that use it show a hatch instead of stale picture, and keep their settings. | bool | true |
| NameWhat Advanced Output calls this source. Slices remember the node, not the name, so renaming breaks nothing. Empty becomes “Source”. | string | Source |
Outputs
| Port | Type |
|---|---|
| Width | int |
| Height | int |
| On Air | bool |
Open Mapping Source in the interactive catalog →
Mapping Source is one of 381 nodes in Grafit Pro.
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