Record & Publish node

Advanced Output Layer

A picture made for Advanced Output (Window ▸ Advanced Output), with its own size in pixels and its own name in the source list there. Cable an Image into it — it becomes the bottom layer, fitted to the size — and / or set a Canvas node’s Target (Canvas ▸ Settings) to this layer: that Canvas is then composited here, in layer order, with its masks, blend modes and transforms, instead of on the main output. One project, several finished pictures for several screens. The result is also an ordinary Image. Pictures with other proportions are fitted, not stretched.

Inputs

PortTypeDefault
EnableOff removes the layer: its picture disappears from Advanced Output and Canvases sent to it are drawn nowhere (they do NOT jump to the main output).booltrue
NameWhat Advanced Output’s source list and a Canvas’s Target menu call this layer. Slices and Canvases remember the node, not the name — renaming breaks nothing.stringLayer
WidthWith Size = Custom: width of the picture in pixels, independent of the main render. Clamped 16–16384. Changing it re-makes the picture at the new size.int1920
HeightWith Size = Custom: height of the picture in pixels. Clamped 16–16384.int1080
BackgroundWhat the picture is cleared to before anything is drawn. Alpha 0 gives a transparent layer that can be put over something else.color—
ImageA picture cabled straight in: it is the BOTTOM layer, under every Canvas whose Target is this node. The shortest way to hand one image to Advanced Output at an exact pixel size.image—
Image FitHow the cabled Image meets the layer’s proportions. Fit: whole picture, Background at the sides. Fill: layer covered, picture cropped. Stretch: whole picture on the whole layer, proportions ignored.int0
SizeRender View: the layer has exactly the pixel size of the main render (it follows the Render View, or the fixed Composition Size from Settings) — Width and Height below are ignored. Custom: the layer is Width × Height pixels, independent of the main render.int0

Outputs

PortType
ImageA picture cabled straight in: it is the BOTTOM layer, under every Canvas whose Target is this node. The shortest way to hand one image to Advanced Output at an exact pixel size.image
WidthWith Size = Custom: width of the picture in pixels, independent of the main render. Clamped 16–16384. Changing it re-makes the picture at the new size.float
HeightWith Size = Custom: height of the picture in pixels. Clamped 16–16384.float
Layersint

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