DMX node

DMX Channel Map

Map named inputs to DMX channel addresses for Art-Net output.

Outputs

PortType
Universe Datastructure

How It Works

Creates a human-readable mapping between named control values and DMX channel addresses. Add input ports by clicking "+" and assign each to a specific DMX channel number (1 through 512). Each input accepts a float value from 0 to 255 representing the intensity for that channel. The output structure is formatted as a dictionary with channel numbers as keys and intensity values as values, ready for direct connection to a DMX Sender node. This provides a clear, labeled interface for DMX channel assignment instead of working with raw channel numbers.

Use Cases

  • Creating a named control panel for DMX lighting fixtures
  • Mapping descriptive labels (e.g., "Stage Left Red", "Spot Brightness") to DMX channels
  • Building reusable DMX fixture profiles with meaningful port names
  • Organizing complex DMX universes into manageable, labeled groups

Tips

  • Name your input ports descriptively (e.g., "Wash Red", "Spot Dimmer") for clarity
  • Each input maps to exactly one DMX channel — assign the channel number in the inspector
  • Values are float 0-255, matching standard DMX intensity levels
  • Connect the Universe Data output directly to a DMX Sender node
  • Use multiple DMX Channel Map nodes to organize channels by fixture or purpose, then merge with a Structure Merge node

Open DMX Channel Map in the interactive catalog →

DMX Channel Map is one of 381 nodes in Grafit Pro.

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More DMX nodes